205 Open Daily games
1 Open Realtime game
  • Rating:
  • Rating Score: 5.50 out of 10 [4 ratings]
  • Difficulty: Intermediate
  • Created Date: 1st Jun 2010
  • Release Date: 2nd Jun 2010
  • Games Played: 60

Design Information
Territories 51
Continents 0
Advanced Features Artillery Borders
Border Modifiers
One-way Borders
 
Board Settings
Gameplay Turn Based
Available Players
2
Card Sets Worth Off
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities On
Teamplay Disabled
Fog Setting Light
Fog Override Disabled
Open Games 0
 
Cards
Troops
Tanks
Planes
Wild
Seat Color Starting Cards Starting Bonus Win Condition
1 Red Default
2 Green Default
3 Blue Default
4 Orange Default
5 Purple Default
6 Grey Default
7 Cyan Default
8 Lime Default
9 Pink Default
10 Yellow Default
11 Navy Default
12 Brown Default
13 Violet Default
14 Khaki Default
15 Maroon Default

Board Description

Remote Control

Each player begins with a remote control capital city with a maximum of 4 units

Planes attack adjacent planes up, down, left and right with 5v8 dice

Planes attack 2 planes away up, down, left and right with 8v8 artillery borders

3 attacks per turn and unlimited fortifies within connected territories

You may return to attack from fortify

Abandon is on, and revert to neutral at end of turn

No cards

Light Fog

+2/5 territories, minimum 0

The planes in the bottom left and right corners attack remote controls with 8v8 standard borders, and remote controls attack out to the corresponding top corners

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOn
Number of attacks allowed3
Number of fortifies allowedUnlimited
Multiple attacksOn
Allow fortificationConnected
Allow abandonment of territoriesOn
Abandoned territories revert to neutralEnd of Turn
Fog typeLight
Allow override of fog settingNo
Game historyShow

Team Settings

Teamplay EnabledNo
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOff
Team Factory ProductionOff

Cards

CardsOff
Card CaptureOn
Maximum number of cards allowed5
Card values
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 2 units per x territories owned5
Minimum bonus units per turn0
Elimination bonus0
Capturing of reserves on eliminationOn
Maximum reserve units0
Maximum units per territoryUnlimited
Auto Assign FactoriesOff
Number of sides on Attacker's Dice5
Number of sides on Defender's Dice8

Initial Setup

Initial setupSetup based
Lock seat colorsOff
Lock seat orderOn
Lock starting bonus to:Color
Allow seat selectionNone
Capital citiesOn
Capital city captureOn
Capital city unit assimilation %0
Destroy unallocated CapitalsOff
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countNone
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone