179 Open Daily games
0 Open Realtime games
  • Status: Live
  • Version: 3.0
  • Designer: j-bomb
  • Rating:
  • Rating Score: 7.50 out of 10 [2 ratings]
  • Difficulty: Intermediate
  • Created Date: 21st Jun 2012
  • Release Date: 12th Jun 2012
  • Games Played: 247

Design Information
Territories 22
Continents 15
Advanced Features Border Modifiers
Attack Only Borders
One-way Borders
Fortify Only Borders
Factories
 
Board Settings
Gameplay Turn Based
Available Players
2
Card Sets Worth 4,6,8,10,12,14,16
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities On
Teamplay Disabled
Fog Setting None
Fog Override Enabled
Open Games 0
 
Cards
Weapons
Ammo
Troops
Wild
Seat Color Starting Cards Starting Bonus Win Condition
1 USA 0 Default
2 Canada 0 Default

Board Description

hockey

the goalies are capitols and start with 15 units. elimanate your opponants goalie to win the game.

the pucks in front of the goalies can attack the goalie and the defensemen in front of it. the defensemen attacks their pucks 6 vs 4.

the center puck attacks the score box 6 vs 8. and both penalty box 6 vs 6.

the wings and centers attack the center pucks 6 vs 2. they attack their opposite wings and center 6 vs 6.

the centers can attack the defence on their side 6 vs 6.

the score box is worth +5.

the penalty boxes are +3 each.

the home and visitor boxes are factory's that produce +5 per turn with max units of 10

the home team does not recieve this bonus until your second turn. they are fortify only to your side of the board but not to the pucks.

unlimited attacks 2 fortify's per turn.

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed2
Multiple attacksOn
Allow fortificationBordered
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeNone
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledNo
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOff
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values4,6,8,10,12,14,16,18,20,22,24
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories ownedDisabled
Minimum bonus units per turn3
Elimination bonus0
Capturing of reserves on eliminationOff
Maximum reserve unitsUnlimited
Maximum units per territoryUnlimited
Auto Assign Factories
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupSetup based
Lock seat colorsOn
Lock seat orderOn
Lock starting bonus to:Color
Allow seat selectionNone
Capital citiesOn
Capital city captureOn
Capital city unit assimilation %0
Destroy unallocated CapitalsOff
Number of units per Player3
Decrease unit count per player0
Initial unit count minimum3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countLow
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone