This map is based off of the Battlestar Galactica Episode "33" from Season 1 of the 2004 reboot.
The Cylons are attacking the Colonial Fleet every 33 minutes. Why 33 minutes? Who knows...fraking toasters!
The Fleet jumps away but the Cylons always find them.
The fleet is tired and a stand must me made here!
Sometimes you have to roll the hard 6
Think of this map as your main ship launching ships to attack the enemy ship. Players atttack the enemy ships and destroy them, but you can only own your own type of ship. This map may be more of a marathon than a sprint. It may come down to dice or whoever doesn't make a mistake. You can control one of those things...
Setup
Each side starts with 5 units in each section of their main ship.Each side starts with 25 units in their shields.Shields lose 1 unit each turn.Shield have a max of 25 units.Vipers and Raiders have a max of 15 units.Gameplay
Cylon Raiders attack other Cylon Raiders.Cylon Raiders attack Colonial Vipers with Artilary borders (can destroy but not capture)Colonial Vipers attack other Colonial Vipers.Colonial Vipers attack Cylon Raiders with Artilary borders (can destroy but not capture)Shields cannot attack and cannot be fortified to (must place armies).Enemy and friendly ships can attack the shields.Territories in the Battlestar and Basestar attack each other and their ships.
Rules
6 Attacks per turnAbandon is turned on.2 fortifies (no return to attack)Fortify to any connecting.You get a card for destroying an enemy ship. You DO NOT have to captue to get a card, but you do have to kill something.Cards are worth 3 for every cash in and you can hold up to 10.Each territory in the Basestar or Battlestar is a capital. If you lose all capitals, you lose the game. DO NOT ABANDON YOUR CAPITALS BY ACCIDENT
Bonuses
+3 for controling either the Basestar or Battlestar+1 for each section within the Basestar or Battlestar.+1 for every Viper or Raider you own.
So get your gun and bring in the cat, because all this has happened before and all this will happen again...