189 Open Daily games
0 Open Realtime games
  • Status: Live
  • Version: 1.0
  • Designer: RiskyBack
  • Rating:
  • Rating Score: 6.79 out of 10 [14 ratings]
  • Difficulty: Beginner
  • Created Date: 18th Dec 2010
  • Release Date: 6th Jan 2011
  • Games Played: 312

Design Information
Territories 52
Continents 9
Advanced Features
 
Board Settings
Gameplay
Available Players
2 3 4 5
6 7 8
Card Sets Worth 4,5,6,7,8,9,10
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Random
Capital Cities Off
Teamplay Enabled
Fog Setting Light
Fog Override Disabled
Open Games 0
 
Cards
It Can Happen
Don't Read it Make it
I Want You
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Washington Default Default
2 Madison Default Default
3 Lincoln Default Default
4 Jefferson Default Default
5 Adams Default Default
6 Polk Default Default
7 Monroe Default Default
8 Tyler Default Default
9 Jackson Default Default
10 Fillmore Default Default
11 Harrison Default Default
12 Van Buren Default Default

Board Description

This country 'tis of thee

A cause for Strategy

These cards I cash

Land where my units died

Land where my bonus fried

To every Online Nerd

Good Dice to you!

Bonuses are outlined on the map. Mountains and water (rivers or lakes) prevent attacks excpet where there is a dotted line or a bridge.

Gameplay Settings

Gameplay TypeSimulGear
Allow reinforcement moves before attack movesUnlimited
Allow reinforced units to attack in the same roundOff
Allow order overloadingOff
Allow unit pumpingOn
Maximum number of orders allowed per turnUnlimited
Turn OrderMost units on board goes first
Allow fortificationBordered
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeLight
Allow override of fog settingNo
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOn
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values4,5,6,7,8,9,10,11,12,13,14
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories owned3
Minimum bonus units per turn4
Elimination bonus5
Capturing of reserves on eliminationOn
Maximum reserve units0
Maximum units per territoryUnlimited
Auto Assign FactoriesOff
Chance of an attacker killing a defender60
Chance of a defender killing an attacker75
Fatigue: Chance of Attack success drops by0% per 1 turns

Initial Setup

Initial setupRandom
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countNone
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone

Design Information
Territories 52
Continents 9
Advanced Features
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
6 7 8
Card Sets Worth 4,5,6,7,8,9,10
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Random
Capital Cities Off
Teamplay Enabled
Fog Setting Light
Fog Override Disabled
Open Games 2 [View]
 
Cards
It Can Happen
Don't Read it Make it
I Want You
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Washington Default Default
2 Madison Default Default
3 Lincoln Default Default
4 Jefferson Default Default
5 Adams Default Default
6 Polk Default Default
7 Monroe Default Default
8 Tyler Default Default
9 Jackson Default Default
10 Fillmore Default Default
11 Harrison Default Default
12 Van Buren Default Default

Board Description

This country 'tis of thee

A cause for Strategy

These cards I cash

Land where my units died

Land where my bonus fried

To every Online Nerd

Good Dice to you!

Bonuses are outlined on the map. Mountains and water (rivers or lakes) prevent attacks excpet where there is a dotted line or a bridge.

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed2
Multiple attacksOn
Allow fortificationBordered
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeLight
Allow override of fog settingNo
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOn
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values4,5,6,7,8,9,10,11,12,13,14
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories owned3
Minimum bonus units per turn4
Elimination bonus5
Capturing of reserves on eliminationOn
Maximum reserve units0
Maximum units per territoryUnlimited
Auto Assign FactoriesOff
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupRandom
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countNone
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone