179 Open Daily games
0 Open Realtime games
  • Status: Live
  • Version: 1.0
  • Designer: Raptor
  • Rating:
  • Rating Score: 7.17 out of 10 [6 ratings]
  • Difficulty: Beginner
  • Created Date: 19th Apr 2011
  • Release Date: 1st Jul 2011
  • Games Played: 74

Design Information
Territories 68
Continents 18
Advanced Features Border Modifiers
 
Board Settings
Gameplay Turn Based
Available Players
3 4 5 6
Card Sets Worth 4,6,8,10,12,14,16
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Enabled
Fog Setting None
Fog Override Disabled
Open Games 0
 
Cards
Hooktadon
Pegasaurus
Rapierteryx
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Red Default Default
2 Orange Default Default
3 Yellow Default Default
4 Green Default Default
5 Blue Default Default
6 Purple Default Default
7 Pink Default Default
8 Black Default Default

Board Description

April 26, 1882

Spanish East Indies

Richard Owen

Superintendent

British Museum (Natural History)

South Kensington, London, England

Honored Sir,

Please forgive the tardiness of my reply as I have been unable to favor you for several months. At your suggestion I have traveled to the South Seas islands in search of specimens for your collection. Once there, I found a small island that the natives referred to as Gaepan. While exploring its vast lava caves I came upon a discovery of substantial geological and historical significance. Inside the largest of these caves are the remains of a sailing vessel not unlike those of the eighteenth century. However, judging by the mineralization I would estimate it to be ancient in origin.

I have just begun to catalogue the contents but stopped to post this package to you. Enclosed you will find a small game board found in the master?s chamber of the ship.

After endeavoring to translate the text and taking a few liberties, I believe the rules are as follows.

You are awarded one unit for commanding a ship and three for controlling all of the seas within the dark borders. The ships have the advantage of attacking adjacent spaces with one additional point and you are penalized one attacking point for passing through the rifts in the land. As for the other rules it is very much like other games of conquest.

I have also included drawings that may be of particular interest to you. They illustrate four new creatures that I believe may have been part of the ship?s crew. Again some liberties had to be made in reassembling the skeletal remains, but I feel confident that my work will stand up to scientific scrutiny.

Please accept these as gifts and I look forward to your reply.

Respectfully,

Edmund Coles

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed2
Multiple attacksOn
Allow fortificationBordered
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeNone
Allow override of fog settingNo
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOn
Team Unit TransferOn
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values4,6,8,10,12,14,16,18,20,22,24
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories owned3
Minimum bonus units per turn3
Elimination bonus0
Capturing of reserves on eliminationOn
Maximum reserve units0
Maximum units per territoryUnlimited
Auto Assign FactoriesOff
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupSetup based
Lock seat colorsOff
Lock seat orderOff
Lock starting bonus to:Color
Allow seat selectionNone
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countNone
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone