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Both sides previous revision Previous revision Next revision | Previous revision | ||
boards:diatoms:diatoms [2016/01/14 00:12] Ozyman |
boards:diatoms:diatoms [2016/04/21 12:37] (current) Ozyman |
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{{ : | {{ : | ||
boards: | boards: | ||
- | http:// | ||
====== Diatoms ====== | ====== Diatoms ====== | ||
+ | http:// | ||
+ | |||
Diatoms was created for the "Under the Sea" map making competition. | Diatoms was created for the "Under the Sea" map making competition. | ||
====== Game Play ====== | ====== Game Play ====== | ||
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+ | To win - eliminate all your opponents, or get the required number of territories. | ||
===== Bonuses ===== | ===== Bonuses ===== | ||
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Locked to medium fog. All territories have view borders to up to 3 territories away. Vision is blocked by non-triangle diatoms. | Locked to medium fog. All territories have view borders to up to 3 territories away. Vision is blocked by non-triangle diatoms. | ||
+ | |||
+ | ===== Cards ===== | ||
+ | Start with a wild card - hold up to six. If you hang on to your wild card, you'll always be able to turn in twice with six cards. | ||
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====== Development ====== | ====== Development ====== | ||
- | blah blah.. wiki lost my text... | + | I've often had difficulty making boards with abandon that I was happy with. It usually seemed to encourage very aggressive behavior, and lots of empty territories. |
+ | |||
+ | The ' | ||
<code python> | <code python> | ||
def setupDiatoms(): | def setupDiatoms(): | ||
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targetRegex=" | targetRegex=" | ||
directionality=" | directionality=" | ||
- | ''' | + | |
- | An nDistance of 1 does nothing... | + | |
- | ''' | + | |
setrecursionlimit(15000) | setrecursionlimit(15000) | ||
originalDOM = deepcopy(wgmap.DOM) | originalDOM = deepcopy(wgmap.DOM) |