User Tools

Site Tools


designer_workshop:proposed:card_membership

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Next revision Both sides next revision
designer_workshop:proposed:card_membership [2016/06/26 19:57]
M57
designer_workshop:proposed:card_membership [2016/06/26 20:00]
M57 [Let cards control factories in many other creative ways]
Line 1: Line 1:
 ====== Card 'Member'ship ====== ====== Card 'Member'ship ======
-(Proposed by M57) 
  
 When cards are 'cashed' they act as 'members' of factories.. When cards are 'cashed' they act as 'members' of factories..
Line 19: Line 18:
  
  
-==== Let cards control factories in any creative way a designer wants ====+==== Let cards leverage factories in many other creative ways ====
     - Transport armies     - Transport armies
     - Spy cards Lift fog     - Spy cards Lift fog
Line 27: Line 26:
     - Combine with other cards or territories owned as members to get desired results.     - Combine with other cards or territories owned as members to get desired results.
  
 +==== Other Considerations ====
  
   * Currently cards can only be played at the beginning of your turn, which is great for a start, but with a 'back to cash' feature enabled, they could be cashed in the middle of a turn, making them Real Time Factories.   * Currently cards can only be played at the beginning of your turn, which is great for a start, but with a 'back to cash' feature enabled, they could be cashed in the middle of a turn, making them Real Time Factories.
designer_workshop/proposed/card_membership.txt ยท Last modified: 2018/05/17 19:12 by M57