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general:dice_probabilities [2013/08/25 12:12]
M57
general:dice_probabilities [2013/08/25 12:22]
M57
Line 17: Line 17:
  **Defender Percentage** - For each defender dice rolled above the //Defender Percentage//, one attacker is killed.   **Defender Percentage** - For each defender dice rolled above the //Defender Percentage//, one attacker is killed. 
  
-For example, if Attack is set to 60% and Defend is set to 75%, if an order is for Attack 10 units to territory with Defender of 10 units, then the system rolls ten (10) 100 sided dice for the Attack and for every dice that is 40 or greater will kill one Defender unit, the system also rolls ten (10) 100 sided dice for the Defender and for every dice that is 25 or greater will kill one Attacking unit. +Example: The border between two territories is set to 60% for Attacker and 75% for Defender. 10 units Attack to territory with units defending. 
-  ..the above sentences are very difficult to understand.+  * Ten (10) 100-sided dice are rolled for the Attacker. For every dice that is 40 or greaterone Defending unit is killed.  (100 - 60% = 40) 
 +  * Eight (8) 100-sided dice for the Defender. For every dice that is 25 or greaterone Attacking unit is killed(100 - 75% = 25)
  
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general/dice_probabilities.txt · Last modified: 2013/10/26 09:33 (external edit)