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general:dice_probabilities [2013/08/25 12:21] M57 |
general:dice_probabilities [2013/08/25 12:26] M57 |
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Example: The border between two territories is set to 60% for Attacker and 75% for Defender. 10 units Attack to a territory with 8 units defending. | Example: The border between two territories is set to 60% for Attacker and 75% for Defender. 10 units Attack to a territory with 8 units defending. | ||
- | * Ten (10) 100-sided dice are rolled for the Attacker. For every dice that is 40 or greater, one Defender | + | * Ten (10) 100-sided dice are rolled for the Attacker. For every dice that is 40 or greater, one Defending |
* Eight (8) 100-sided dice for the Defender. For every dice that is 25 or greater, one Attacking unit is killed. (100 - 75% = 25) | * Eight (8) 100-sided dice for the Defender. For every dice that is 25 or greater, one Attacking unit is killed. (100 - 75% = 25) | ||
- | > | + | |
>Note: The Attack % and Defend % is not a guaranteed kill % but instead an average kill %. In the example, the Attacker/ | >Note: The Attack % and Defend % is not a guaranteed kill % but instead an average kill %. In the example, the Attacker/ | ||