|
Seat |
Color |
Team |
Starting Cards |
Starting Bonus |
Win Condition |
1 |
Uruk-Hai |
|
|
25 |
Default |
2 |
Dwarves |
|
|
25 |
Default |
3 |
Orcs |
|
|
25 |
Default |
4 |
Rohirrim |
|
|
25 |
Default |
5 |
Elves |
|
|
25 |
Default |
6 |
Men of Ithilien |
|
|
25 |
Default |
Gameplay Settings
Gameplay Type | Turn Based | Return to unit placement from attack | Off | Return to attack after fortify | Off | Number of attacks allowed | Unlimited | Number of fortifies allowed | 1 | Multiple attacks | On | Allow fortification | Connected | Allow abandonment of territories | On | Abandoned territories revert to neutral | Never | Fog type | None | Allow override of fog setting | Yes | Game history | Show |
Team Settings
Teamplay Enabled | Yes | Team Vision | On | Team Unit Placement | On | Team Unit Transfer | On | Team Factory Production | Off |
Cards
Cards | On | Card Capture | On | Maximum number of cards allowed | 5 | Card values | 6,8,10,6,8,10,6,8,10,6,6 | Must capture non-empty territory to earn card | On | Card deck | A:18 B:18 C:18 W:2 |
Bonuses, Limits and Dice
Grant 1 unit per x territories owned | 3 | Minimum bonus units per turn | 3 | Elimination bonus | 0 | Capturing of reserves on elimination | On | Maximum reserve units | 0 | Maximum units per territory | Unlimited | Auto Assign Factories | Off | Number of sides on Attacker's Dice | 6 | Number of sides on Defender's Dice | 6 |
Initial Setup
Initial setup | Random | Number of units per Player | 70 | Decrease unit count per player | 5 | Initial unit count minimum | 25 | Territory selection | Automatic | Unit placement | Simultaneous | Neutral count | None | Neutral Factories | | Use team names defined in Colors | Off | Allow players to choose seats / teams | None |
|