200 Open Daily games
2 Open Realtime games
  • Rating: Unrated
  • Rating Score:
  • Difficulty: n/a
  • Created Date: 15th Jul 2011
  • Release Date: n/a
  • Games Played: 8
  • #1:
  • #2:
  • #3:

Design Information
Territories 89
Continents 110
Advanced Features One-way Borders
Factories
 
Board Settings
Gameplay Turn Based
Available Players
2
Card Sets Worth Off
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities On
Teamplay Disabled
Fog Setting None
Fog Override Enabled
Open Games 0
 
Cards
Space Invaders
Painless Operation
Shutup & Sit down
Wild
Seat Color Starting Cards Starting Bonus Win Condition
1 Green 0 Default
2 Red Default Default
3 Blue Default Default
4 Yellow Default Default
5 Black Default Default
6 White Default Default
7 Purple Default Default
8 Orange Default Default

Board Description

Rules are simple...Surround a single square or get five in a row and you'll take out the other players capital.

All attacks are 1v1, so don't bother trying to take another person's territory.

2 attacks per turn.

Should there be a stalement the second player wins due to his moves forcing that situation. This will only happen if the second player uses all of his units.

The second player will also start with 3 in comparison to the first player starting with 2.

Game provided to you by the minds of Beastlymaster and Kloponarock

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOn
Number of attacks allowed2
Number of fortifies allowed0
Multiple attacksOn
Allow fortificationConnected
Allow abandonment of territoriesOn
Abandoned territories revert to neutralNever
Fog typeNone
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledNo
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOff
Team Factory ProductionOff

Cards

CardsOff
Card CaptureOn
Maximum number of cards allowed5
Card values
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories owned27
Minimum bonus units per turn0
Elimination bonus0
Capturing of reserves on eliminationOff
Maximum reserve units0
Maximum units per territoryUnlimited
Auto Assign Factories
Number of sides on Attacker's Dice1
Number of sides on Defender's Dice1

Initial Setup

Initial setupSetup based
Lock seat colorsOff
Lock seat orderOn
Lock starting bonus to:Seat
Allow seat selectionNone
Capital citiesOn
Capital city captureOff
Capital city unit assimilation %0
Destroy unallocated CapitalsOn
Number of units per Territory0
Territory selectionAutomatic
Unit placementAutomatic
Neutral countLow
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone