King of the Hill
Each player will control 1 unit at all times during this game. If that unit is lost, it will respawn at one of the spawn points on the board. Spawn points are the circle territories on the hex grid.
The object of the game is to score 5 points. To score a point you must own the active hill at the beginning of your turn. The hills are the larger territories marked by letters. On the top of the board you will be able to see which hill is active. Each hill remains active for 5 rounds before moving to the next hill.
The first player to score 5 points will be granted the VICTORY territory, which will allow that player to eliminate his opponents by taking their capital cities.
Dice are 1v0, so all attacks made will kill an enemy unit. You have 10 attacks per turn.