180 Open Daily games
2 Open Realtime games
  • Status: Dev
  • Version: 0.1
  • Designer: RiskyBack
  • Rating: Unrated
  • Rating Score:
  • Difficulty: n/a
  • Created Date: 11th Feb 2012
  • Release Date: n/a
  • Games Played: 1
  • #1:
  • #2:
  • #3:

Design Information
Territories 106
Continents 7
Advanced Features Fortify Only Borders
 
Board Settings
Gameplay
Available Players
4
Card Sets Worth 10,15,20,25,30,10,10
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities On
Teamplay Enabled
Fog Setting Light
Fog Override Enabled
Open Games 0
 
Cards
Troops
Tanks
Planes
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Asian Peoples Alliance Invaders 10 Default
2 Central American Federation Invaders 10 Default
3 Euro-Socialist Pact Invaders 10 Default
4 Wolverines Wolverines Default Default

Board Description

This is a 3 vs 1 team game. Here are the deets, Yo!

  • USA starts off with all of USA and the Invaders each start off in the ships
  • Each Ship is a capital
  • Each "Star" city is a capital and a factory
  • Only ships and Star Capitals allow placement of units
  • There is transfer to any connecting territory
  • There is team transfer
  • Ships are connected with fortify only borders.
  • This is just a start and so I welcome your input on the following:

    Overall gameplay

    If either side is monumentally screwed (record is 1 win for each side)

    I want some sort of somehting graphically with the ships but I like the black water

    Thanks

    I'm RiskyBack and I approve this...well...sorta

    Gameplay Settings

    Gameplay TypeSimulGear
    Allow reinforcement moves before attack movesUnlimited
    Allow reinforced units to attack in the same roundOn
    Allow order overloadingOn
    Allow unit pumpingOn
    Maximum number of orders allowed per turnUnlimited
    Turn OrderMost territories owned goes first
    Allow fortificationConnected
    Allow abandonment of territoriesOn
    Abandoned territories revert to neutralNever
    Fog typeLight
    Allow override of fog settingYes
    Game historyShow

    Team Settings

    Teamplay EnabledTeamplay Only
    Team VisionOn
    Team Unit PlacementOff
    Team Unit TransferOn
    Team Factory ProductionOn

    Cards

    CardsOn
    Card CaptureOn
    Maximum number of cards allowed5
    Card values10,15,20,25,30,10,15,20,25,30,10
    Must capture non-empty territory to earn cardOn
    Card deckA:18 B:18 C:18 W:2

    Bonuses, Limits and Dice

    Grant 2 units per x territories owned10
    Minimum bonus units per turn5
    Elimination bonus10
    Capturing of reserves on eliminationOn
    Maximum reserve units50
    Maximum units per territoryUnlimited
    Auto Assign Factories
    Chance of an attacker killing a defender60
    Chance of a defender killing an attacker75
    Fatigue: Chance of Attack success drops by0% per 1 turns

    Initial Setup

    Initial setupSetup based
    Lock seat colorsOn
    Lock seat orderOn
    Lock starting bonus to:Seat
    Allow seat selectionNone
    Capital citiesOn
    Capital city captureOff
    Capital city unit assimilation %50
    Destroy unallocated CapitalsOff
    Number of units per Territory3
    Territory selectionAutomatic
    Unit placementAutomatic
    Neutral countNone
    Neutral Factories
    Use team names defined in ColorsOn
    Allow players to choose seats / teamsNone