Welcome to Camelot and the knights of the round table!
Each knight can attack the adjacent knight or the unit in front of him. Units may not attack each other, but may attack the corresponding knight or weapon. Weapons can attack the adjacent weapon, units, and the Holy Grail.
Each knight, unit, and weapon are considered continents and you will recieve a +2 bonus.
If you can capture and hold the Holy Grail you will recieve a +5 bonus!
Choose you knight, your units, and your weapons wisely to recover the Holy Grail and dominate the other knights of the round table!