Mario Kart
IMPORTANT: Never own more that 1 territory in the arena. You must keep 1 kart at all times or you will automatically be eliminated.
In this arena are 4 towers, each 2 floors tall, sectioned off by roads. From the road, you may use a ramp to access the next level up. There are 2 ramps at the far corner of each tower. From level 1, you may reach level 2 using another ramp. There is 1 ramp per tower to reach level 2. From levels 1 and 2, you may reach an adjacent tower by using the bridges. There are 2 bridges per level on each tower. From levels 1 and 2, you may attack down to a lower level from any territory on the edge to an adjacent territory below. Attacking down a level provides an attack bonus of +1.
The only placed units in this game come from cards. All other units are produced by continents which use factories to automatically place units on the board. Each territory with a rainbow "?" box that you control at the beginning of your turn will automatically place a unit on location.
Each player has 6 attacks per turn.
If you die, you lose a balloon. If you have no balloons left, you are eliminated, but have one last spiteful turn.
When you die, you respawn in a territory off the board under the side view of your character. From there you may attack to your corner of the board.