184 Open Daily games
2 Open Realtime games
  • Status: Retired
  • Version: 6.0
  • Designer: Amidon37
  • Rating:
  • Rating Score: 7.27 out of 10 [22 ratings]
  • Difficulty: Intermediate
  • Created Date: 22nd Feb 2017
  • Release Date: 24th May 2010
  • Games Played: 0

Design Information
Territories 49
Continents 53
Advanced Features One-way Borders
Factories
 
Board Settings
Gameplay Turn Based
Available Players
4
Card Sets Worth 2,2,3,3,4,5,2
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities On
Teamplay Enabled
Fog Setting None
Fog Override Enabled
Open Games 0
 
Cards
Troops
Gutterball
Strike
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Red 0 Default
2 Green 0 Default
3 Blue 0 Default
4 Black 0 Default
5 Orange 0 Default
6 Purple 0 Default
7 Cyan 0 Default
8 Lime 0 Default
9 Yellow 0 Default
10 Navy 0 Default
11 Brown 0 Default
12 Violet 0 Default
13 Khaki 0 Default

Board Description

A night out Bowling!

Borders:

  • Each player starts with one ball in each lane which can attack the head pin and the pins on the same side of the ball. Each ball can only attack the set of pins on their side of the alley.
  • Each pin can only attack the pins immediately down alley.
  • The last pins can attack back to the Golden Pin.
  • The Golden Pin can attack to any ball.
  • Attacks are one way only.
  • Cards:

  • There are two kinds of cards you can earn but one is way more popular than the other.
  • Card values repeat 2, 2, 3, 3, 4, 5, 7.
  • Can hold unlimited cards.
  • Bonuses:

  • No territory bonus.
  • +1 for each ball owned.
  • Various combinations of pins earn a bonus. See board.
  • +3 to own the Golden Pin.
  • Winning:

  • Balls 1-4 have a -1 factory on the Golden Pin.
  • Each ball is a capital*, so capture your opponents balls to win the game.
  • *No unit assimiliation. Capital City capture is on.

    Gameplay Settings

    Gameplay TypeTurn Based
    Return to unit placement from attackOff
    Return to attack after fortifyOff
    Number of attacks allowedUnlimited
    Number of fortifies allowed2
    Multiple attacksOn
    Allow fortificationBordered
    Allow abandonment of territoriesOff
    Abandoned territories revert to neutralNever
    Fog typeNone
    Allow override of fog settingYes
    Game historyShow

    Team Settings

    Teamplay EnabledYes
    Team VisionOn
    Team Unit PlacementOff
    Team Unit TransferOn
    Team Factory ProductionOff

    Cards

    CardsOn
    Card CaptureOn
    Maximum number of cards allowedUnlimited
    Card values2,2,3,3,4,5,7,2,2,3,2
    Must capture non-empty territory to earn cardOff
    Card deckA:0 B:9 C:99 W:0

    Bonuses, Limits and Dice

    Grant 0 units per x territories ownedDisabled
    Minimum bonus units per turn2
    Elimination bonus5
    Capturing of reserves on eliminationOn
    Maximum reserve units9
    Maximum units per territoryUnlimited
    Auto Assign Factories
    Number of sides on Attacker's Dice6
    Number of sides on Defender's Dice6

    Initial Setup

    Initial setupSetup based
    Lock seat colorsOff
    Lock seat orderOn
    Lock starting bonus to:Color
    Allow seat selectionNone
    Capital citiesOn
    Capital city captureOn
    Capital city unit assimilation %0
    Destroy unallocated CapitalsOn
    Number of units per Territory5
    Territory selectionAutomatic
    Unit placementAutomatic
    Neutral countLow
    Neutral Factories
    Use team names defined in ColorsOff
    Allow players to choose seats / teamsNone