This map plays a lot differently than many others - and that's a good thing! Slow and steady wins the race here - start out too fast and you are ripe for someone else to come in and wipe you out. Great fun with 7 players (it starts out as balanced as can be that way).
Cards reset after 15, so you can have very long matches where everyone has lots of units. I like that you can't count on the "chain reaction" for the win on this map.
I'm still struggling to figure out the best strategies for this game. Not sure if it will ever be one of my favorite boards, but it feels different. I think the designer did a great job with it.
This is a board that does a fantastic job of taking well-understood game mechanics and pushing them well beyond the classic conquer-and-hold strategy that most people are accustomed to. Excellent work!