"The Wheel of Time turns, and Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth comes again. In one Age, called the Third Age by some, an Age yet to come, an Age long past, a wind rose. The wind was not the beginning. There are neither beginnings nor endings to the turning of the Wheel of Time. But it was a beginning."
Based on the popular Wheel of Time Series by Robert Jordan.
Pretty simple and straightfoward.
Continent Bonuses: Castle + adjacent territory = +2
Modified dice: Castles defend with +1
Castles can fortify to 2 territories away
Cards Distribution: A (14) B (14) C (14) W (14)