I have a 3vs1 teams capitols map in dev presently.
I'd like the map to function so that when any player loses their capitol, the player is eliminated. Currently, that works fine for the group of three, but if the 1 player takes one or more of the group's capitol(s) and then loses his own, he survives. I'd like him to be eliminated if he loses his own capitol regardless of any others he controls. Is that possible with current rules settings?
Will setting this Rule to Off get what you want?
Capital city capture (Available only with Capital Cities On setting) | On/Off | If turned On, then when a player captures another player's Capital City then they will now have an extra Capital City. If Off, then when a player captures another player's Capital City the Capital City is destroyed and the territory is no longer seen as a Capital City. |
P.S. CapitAl :)
Yes, I think so. I'll give it a try. Thanks Yertle.