The native player (and the native player board explorer) sometimes show the wrong dice mods.
http://www.wargear.net/games/player/427338
For example Mt. Suribachi to Tunnel 1 was showing d7vd6 and Central Field to South field was showing d6vd8. It fixes itself when I refresh the map, but this has happened several times on several different boards. I'm concerned that it will make it difficult for new players to learn some of the harder boards with lots of dice mods.
It does not appear to affect the actual dice rolls. But does show up both when attacking and when using the native board explorer.
+1 - Thanks for reassuring me that I'm not nuts. I keep seeing dice mods that I'm swearing are changing, but I just figured it was my illiteracy that was causing the problem.
I also saw this on Battle for Bladensburg, but after a refresh it seemed to go away.
Struggling to reproduce this bug... anyone managed to get this failing reliably somehow?
It is on the native player board explorer and sometimes the attack menu in native. I just picked a board I'm playing with dice mods: http://www.wargear.net/games/player/430844 and started clicking around on territories near each other in the board explorer. After about 5 territories I noticed 'Farm of Mont St. Jane A (road)' showing a green arrow (should be red) to 'Farm of Mont St. Jane 2' and showing a dice mod d7 vs d5. This would be the correct dice mod for the other direction between these territories but not this direction. Several other territories around there show inverted dice mods.
I reloaded the page, went back to the native board explorer, and clicked on that territory. It shows the correct dice mods. After clicking around on different territories and then coming back to it, it shows the wrong dice mods again.
I've also seen this happen recently in the attack menu where it shows the dice mods. Reloading the page usually fixes it. I've only seen it show dice mods that are actually on the board.
With some more experimentation, it appears to be only (but not always) switching dice mods when the border goes to a territory that I've clicked on previously.
seems to show up wrong whenever there's a difference between attack/defend on this board . for example the castles show up wrong in both to/from, but all the rest seem ok.