182 Open Daily games
3 Open Realtime games
  • Rating:
  • Rating Score: 6.64 out of 10 [11 ratings]
  • Difficulty: n/a
  • Created Date: 10th Jul 2010
  • Release Date: 6th Feb 2011
  • Games Played: 0

Design Information
Territories 191
Continents 500
Advanced Features One-way Borders
Border Modifiers
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4
Card Sets Worth Off
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities On
Teamplay Enabled
Fog Setting None
Fog Override Enabled
Open Games 0
 
Cards
Bozo
Ghastly Grinner
Pennywise
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Red Default Default
2 Blue Default Default
3 Green Default Default
4 Yellow Default Default
5 Orange Default Default
6 Purple Default Default
7 Grey Default Default
8 Cyan Default Default
9 Lime Default Default
10 Pink Default Default
11 Navy Default Default
12 Brown Default Default

Board Description

Tree of Death

6v1 dice one-way from trunk to leaves, each with a maximum of 3 units.

6v6 dice vs balloons. From the balloon, attacks the players letters (6v1) and win!

Bonuses are +1 for each leaf, then +1 for each territory connected to that leaf towards the trunk. You must have the leaf in order to get any bonus for a branch.

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed0
Multiple attacksOn
Allow fortificationConnected
Allow abandonment of territoriesOn
Abandoned territories revert to neutralNever
Fog typeNone
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOff
Team Factory ProductionOff

Cards

CardsOff
Card CaptureOn
Maximum number of cards allowed5
Card values
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories ownedDisabled
Minimum bonus units per turn3
Elimination bonus0
Capturing of reserves on eliminationOn
Maximum reserve units0
Maximum units per territoryUnlimited
Auto Assign FactoriesOff
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice1

Initial Setup

Initial setupSetup based
Lock seat colorsOff
Lock seat orderOn
Lock starting bonus to:Color
Allow seat selectionNone
Capital citiesOn
Capital city captureOn
Capital city unit assimilation %100
Destroy unallocated CapitalsOn
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countLow
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone